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:: INTRODUCTION - Gungan Grand Army
The Gungans prefer technology that is harmonious with the ecology of their world. Their weaponry is no different. The Gungan Grand Army uses domesticated animals for transport – swift kaadu speed Gungan scouts and cavaliers into combat, while hardy falumpasets and fambaas haul heavy weapons and shield generators into place. Gungans use the exotic, energetic plasma mined from Naboo's crust not only to power their cities, but also as ammunition for their weapons.

The Gungan forces held off the battle droid army long enough for Queen Amidala's resistance force to infiltrate Theed and launch their starfighters. The Gungans were nearly overrun, but the Naboo's Bravo Squadron was able to destroy the orbiting Droid Control Ship, thus deactivating the Trade Federation army.


QUICK LINK:
MOUNTED :: HEAVY MOUNTED :: ADVANCED MOUNTED


   
Attack Shields Range

Mounted Trooper
Mounted troopers provide an excellent early defence against Mechs or Turrets. Weak against troopers though.

In early game stages, Turrets have a limited range, so Mounted Troopers can attack a Turret without being fired upon. Unless another Turret is within range.

 
5 0 0
HIT POINTS: 125

Troop Centre - Tech Standard
Requires Animal Nursery


Strengths & Weaknesses



     


Heavy Mounted Trooper
An upgraded version of the Mounted Trooper provide an excellent early defence against Mechs or Turrets. Weak against troopers.

 

9 0 0
HIT POINTS: 135

Troop Centre - Tech 2


Strengths & Weaknesses



     


Heavy Trooper
Adv Mounted have greater attack strength and hit points. However, upgrading to Advanced Mounted can be very expensive.

 

7 0 0
HIT POINTS: 145

Troop Centre - Tech 3


Strengths & Weaknesses



     

 




 






     









     

 
 





     


 





     

  
 





     









     


 





     



 
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